170 lines
4.1 KiB
JavaScript
170 lines
4.1 KiB
JavaScript
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var mode = {
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N_POLE: 0,
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S_POLE: 1,
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EQUIT: 2,
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OBLIQ: 3
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};
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import { D2R, HALF_PI, EPSLN } from "../constants/values";
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import hypot from "../common/hypot";
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var params = {
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h: { def: 100000, num: true }, // default is Karman line, no default in PROJ.7
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azi: { def: 0, num: true, degrees: true }, // default is North
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tilt: { def: 0, num: true, degrees: true }, // default is Nadir
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long0: { def: 0, num: true }, // default is Greenwich, conversion to rad is automatic
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lat0: { def: 0, num: true } // default is Equator, conversion to rad is automatic
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};
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export function init() {
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Object.keys(params).forEach(function (p) {
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if (typeof this[p] === "undefined") {
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this[p] = params[p].def;
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} else if (params[p].num && isNaN(this[p])) {
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throw new Error("Invalid parameter value, must be numeric " + p + " = " + this[p]);
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} else if (params[p].num) {
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this[p] = parseFloat(this[p]);
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}
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if (params[p].degrees) {
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this[p] = this[p] * D2R;
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}
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}.bind(this));
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if (Math.abs((Math.abs(this.lat0) - HALF_PI)) < EPSLN) {
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this.mode = this.lat0 < 0 ? mode.S_POLE : mode.N_POLE;
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} else if (Math.abs(this.lat0) < EPSLN) {
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this.mode = mode.EQUIT;
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} else {
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this.mode = mode.OBLIQ;
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this.sinph0 = Math.sin(this.lat0);
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this.cosph0 = Math.cos(this.lat0);
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}
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this.pn1 = this.h / this.a; // Normalize relative to the Earth's radius
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if (this.pn1 <= 0 || this.pn1 > 1e10) {
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throw new Error("Invalid height");
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}
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this.p = 1 + this.pn1;
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this.rp = 1 / this.p;
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this.h1 = 1 / this.pn1;
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this.pfact = (this.p + 1) * this.h1;
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this.es = 0;
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var omega = this.tilt;
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var gamma = this.azi;
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this.cg = Math.cos(gamma);
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this.sg = Math.sin(gamma);
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this.cw = Math.cos(omega);
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this.sw = Math.sin(omega);
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}
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export function forward(p) {
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p.x -= this.long0;
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var sinphi = Math.sin(p.y);
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var cosphi = Math.cos(p.y);
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var coslam = Math.cos(p.x);
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var x, y;
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switch (this.mode) {
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case mode.OBLIQ:
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y = this.sinph0 * sinphi + this.cosph0 * cosphi * coslam;
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break;
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case mode.EQUIT:
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y = cosphi * coslam;
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break;
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case mode.S_POLE:
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y = -sinphi;
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break;
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case mode.N_POLE:
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y = sinphi;
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break;
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}
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y = this.pn1 / (this.p - y);
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x = y * cosphi * Math.sin(p.x);
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switch (this.mode) {
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case mode.OBLIQ:
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y *= this.cosph0 * sinphi - this.sinph0 * cosphi * coslam;
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break;
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case mode.EQUIT:
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y *= sinphi;
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break;
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case mode.N_POLE:
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y *= -(cosphi * coslam);
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break;
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case mode.S_POLE:
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y *= cosphi * coslam;
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break;
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}
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// Tilt
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var yt, ba;
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yt = y * this.cg + x * this.sg;
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ba = 1 / (yt * this.sw * this.h1 + this.cw);
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x = (x * this.cg - y * this.sg) * this.cw * ba;
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y = yt * ba;
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p.x = x * this.a;
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p.y = y * this.a;
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return p;
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}
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export function inverse(p) {
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p.x /= this.a;
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p.y /= this.a;
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var r = { x: p.x, y: p.y };
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// Un-Tilt
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var bm, bq, yt;
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yt = 1 / (this.pn1 - p.y * this.sw);
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bm = this.pn1 * p.x * yt;
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bq = this.pn1 * p.y * this.cw * yt;
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p.x = bm * this.cg + bq * this.sg;
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p.y = bq * this.cg - bm * this.sg;
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var rh = hypot(p.x, p.y);
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if (Math.abs(rh) < EPSLN) {
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r.x = 0;
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r.y = p.y;
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} else {
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var cosz, sinz;
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sinz = 1 - rh * rh * this.pfact;
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sinz = (this.p - Math.sqrt(sinz)) / (this.pn1 / rh + rh / this.pn1);
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cosz = Math.sqrt(1 - sinz * sinz);
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switch (this.mode) {
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case mode.OBLIQ:
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r.y = Math.asin(cosz * this.sinph0 + p.y * sinz * this.cosph0 / rh);
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p.y = (cosz - this.sinph0 * Math.sin(r.y)) * rh;
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p.x *= sinz * this.cosph0;
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break;
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case mode.EQUIT:
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r.y = Math.asin(p.y * sinz / rh);
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p.y = cosz * rh;
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p.x *= sinz;
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break;
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case mode.N_POLE:
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r.y = Math.asin(cosz);
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p.y = -p.y;
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break;
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case mode.S_POLE:
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r.y = -Math.asin(cosz);
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break;
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}
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r.x = Math.atan2(p.x, p.y);
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}
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p.x = r.x + this.long0;
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p.y = r.y;
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return p;
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}
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export var names = ["Tilted_Perspective", "tpers"];
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export default {
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init: init,
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forward: forward,
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inverse: inverse,
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names: names
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};
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