import {toPoint, forward} from 'mgrs'; function Point(x, y, z) { if (!(this instanceof Point)) { return new Point(x, y, z); } if (Array.isArray(x)) { this.x = x[0]; this.y = x[1]; this.z = x[2] || 0.0; } else if(typeof x === 'object') { this.x = x.x; this.y = x.y; this.z = x.z || 0.0; } else if (typeof x === 'string' && typeof y === 'undefined') { var coords = x.split(','); this.x = parseFloat(coords[0], 10); this.y = parseFloat(coords[1], 10); this.z = parseFloat(coords[2], 10) || 0.0; } else { this.x = x; this.y = y; this.z = z || 0.0; } console.warn('proj4.Point will be removed in version 3, use proj4.toPoint'); } Point.fromMGRS = function(mgrsStr) { return new Point(toPoint(mgrsStr)); }; Point.prototype.toMGRS = function(accuracy) { return forward([this.x, this.y], accuracy); }; export default Point;