tethys-feature-service/node_modules/proj4/lib/projections/krovak.js

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2023-10-02 13:04:02 +00:00
import adjust_lon from '../common/adjust_lon';
export function init() {
this.a = 6377397.155;
this.es = 0.006674372230614;
this.e = Math.sqrt(this.es);
if (!this.lat0) {
this.lat0 = 0.863937979737193;
}
if (!this.long0) {
this.long0 = 0.7417649320975901 - 0.308341501185665;
}
/* if scale not set default to 0.9999 */
if (!this.k0) {
this.k0 = 0.9999;
}
this.s45 = 0.785398163397448; /* 45 */
this.s90 = 2 * this.s45;
this.fi0 = this.lat0;
this.e2 = this.es;
this.e = Math.sqrt(this.e2);
this.alfa = Math.sqrt(1 + (this.e2 * Math.pow(Math.cos(this.fi0), 4)) / (1 - this.e2));
this.uq = 1.04216856380474;
this.u0 = Math.asin(Math.sin(this.fi0) / this.alfa);
this.g = Math.pow((1 + this.e * Math.sin(this.fi0)) / (1 - this.e * Math.sin(this.fi0)), this.alfa * this.e / 2);
this.k = Math.tan(this.u0 / 2 + this.s45) / Math.pow(Math.tan(this.fi0 / 2 + this.s45), this.alfa) * this.g;
this.k1 = this.k0;
this.n0 = this.a * Math.sqrt(1 - this.e2) / (1 - this.e2 * Math.pow(Math.sin(this.fi0), 2));
this.s0 = 1.37008346281555;
this.n = Math.sin(this.s0);
this.ro0 = this.k1 * this.n0 / Math.tan(this.s0);
this.ad = this.s90 - this.uq;
}
/* ellipsoid */
/* calculate xy from lat/lon */
/* Constants, identical to inverse transform function */
export function forward(p) {
var gfi, u, deltav, s, d, eps, ro;
var lon = p.x;
var lat = p.y;
var delta_lon = adjust_lon(lon - this.long0);
/* Transformation */
gfi = Math.pow(((1 + this.e * Math.sin(lat)) / (1 - this.e * Math.sin(lat))), (this.alfa * this.e / 2));
u = 2 * (Math.atan(this.k * Math.pow(Math.tan(lat / 2 + this.s45), this.alfa) / gfi) - this.s45);
deltav = -delta_lon * this.alfa;
s = Math.asin(Math.cos(this.ad) * Math.sin(u) + Math.sin(this.ad) * Math.cos(u) * Math.cos(deltav));
d = Math.asin(Math.cos(u) * Math.sin(deltav) / Math.cos(s));
eps = this.n * d;
ro = this.ro0 * Math.pow(Math.tan(this.s0 / 2 + this.s45), this.n) / Math.pow(Math.tan(s / 2 + this.s45), this.n);
p.y = ro * Math.cos(eps) / 1;
p.x = ro * Math.sin(eps) / 1;
if (!this.czech) {
p.y *= -1;
p.x *= -1;
}
return (p);
}
/* calculate lat/lon from xy */
export function inverse(p) {
var u, deltav, s, d, eps, ro, fi1;
var ok;
/* Transformation */
/* revert y, x*/
var tmp = p.x;
p.x = p.y;
p.y = tmp;
if (!this.czech) {
p.y *= -1;
p.x *= -1;
}
ro = Math.sqrt(p.x * p.x + p.y * p.y);
eps = Math.atan2(p.y, p.x);
d = eps / Math.sin(this.s0);
s = 2 * (Math.atan(Math.pow(this.ro0 / ro, 1 / this.n) * Math.tan(this.s0 / 2 + this.s45)) - this.s45);
u = Math.asin(Math.cos(this.ad) * Math.sin(s) - Math.sin(this.ad) * Math.cos(s) * Math.cos(d));
deltav = Math.asin(Math.cos(s) * Math.sin(d) / Math.cos(u));
p.x = this.long0 - deltav / this.alfa;
fi1 = u;
ok = 0;
var iter = 0;
do {
p.y = 2 * (Math.atan(Math.pow(this.k, - 1 / this.alfa) * Math.pow(Math.tan(u / 2 + this.s45), 1 / this.alfa) * Math.pow((1 + this.e * Math.sin(fi1)) / (1 - this.e * Math.sin(fi1)), this.e / 2)) - this.s45);
if (Math.abs(fi1 - p.y) < 0.0000000001) {
ok = 1;
}
fi1 = p.y;
iter += 1;
} while (ok === 0 && iter < 15);
if (iter >= 15) {
return null;
}
return (p);
}
export var names = ["Krovak", "krovak"];
export default {
init: init,
forward: forward,
inverse: inverse,
names: names
};